Gloomy Eyes, a homely horror adventure that plays in a world in which the macabre meets the magical, appears on September 12, 2025.
The video game based on the series of the same name Gloomy Eyes tells the story of two unequal allies who have the task of restoring the sunlight in a realm that is immersed in eternal night. Gloomy Eyes offers a pronounced self-coop gameplay, an art style inspired by Tim Burton and tricky puzzles.
The two protagonists of the game, Gloomy, a sweet zombie boy, and Nena, a mischievous human girl, can be found in a world that is wrapped in the dark – a world in which the sun has turned away after the foolishness of mankind has driven it out. Despite the conflict between the living and the undead, these two unusual souls with their peculiarities and skills have to enter into a forbidden alliance and start looking for the return of the daylight.
Gloomy Eyes Plays charm and devilish details in a lovingly designed universe full of macabrees and offers the player several dioramas to explore. Each diorama can be viewed from several perspectives and is packed with secrets that need to be uncovered with puzzles that can be solved, and with a bizarre, haunting atmosphere that even makes the hearts of the undead beat faster.
Im self-buy-Gameplay von Gloomy Eyes Control both Gloomy and Nena in a pure single player experience. Players switch between the two characters to use their individual skills and master challenges, while you can solve ambient puzzles in the enchanting morbid darkness.
The video game will be offered for PC, Xbox, PlayStation and Nintendo Switch and will be available in several languages, including English, French, German, Spanish, Chinese, Korean, and Portuguese.
> Press
Co -production: ARTE France, Atlas V, Be Revolution Gaming, 3DAR
Development: Fishing Cactus
Art Director: Hugo Bourbon
Design: Hugo Bourbon, Logan Porati
Publisher: Arte France, Untold Tales
Arte has been creating creative talents for innovative and interactive formats for over ten years. The first of a long series of authors video games at Arte was “Type: Rider”, followed by Homo Machina, Vectronom, Inua, Bury Me, My Love, 30 Birds and Looking for Fael, which were awarded some of the largest international festivals.
The games co-produced in Europe and financed by French are aimed at the general public and the fan community for indie games. As part of his Franco-German and European mandate, ARTE aims to promote cultural diversity in the European creative world with ambitious stories, sophisticated artistic worlds and innovative and accessible gameplays.